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宫崎骏的世界

维爱迪-动画创作家园 出处: 作者: 日期:2008-5-4 13:30:16 3D MAX 动画制作教程 | 推荐下载:原动画基础教程 | 动画片《大闹天宫》文学剧本 | Photoshop入门与进阶实例
宫崎骏凭借着他超凡的想象力创造了一个又一个神奇的世界, 东京的三鹰之森吉卜力美术馆 (Ghibli Museum, Mitaka) 在电影之外, 现实生活中展示了他的神奇, 整个美术馆创造的氛围仿佛是从生活里自然切离出来的一种淡然的感觉:







网友发表了一篇好文介绍了宫崎骏的作品, 以下全文摘抄:

知道宫崎骏还是看他的获奖作品《千与千寻》开始的。我从小喜欢动画,但随着年龄的渐大,对很多动画失去了兴趣。看《千与千寻》也是无意间的事,但他那奇幻的情节和亮丽鲜明的色彩以及逼真的画面把我一下子吸引过去了,从此,知道了宫崎骏,也开始购买和收藏他的动画。



好多日本动画都是变异夸张的造型,这些也能吸引孩子们的兴趣,但成年人往往对此不以为然。宫崎骏的造型却是追求一种逼真的效果,对景物、建筑的描画细致入微,尤其对树林、山石、天空等的刻画几近乱真,这点从《千与千寻》和《幽灵公主》的动画中就能看出来。



当然,宫崎骏的成功之处不仅在于写实,而在于造梦。在以现实为背景下,给你创造出了一个奇幻曲折的梦境世界。在宫崎骏的动画中总能发现他自己的飞行梦,但表现的还不是人们常见的飞行器,总具有自己梦想般的特色。

在宫崎骏的动画中也总能找到或多或少的自己,在里面他给自己营造了一个独处的地方。象龙猫、象红猪、象小魔女、象妙子、象月岛霞等等,在这些人物或造型上 不难发现宫崎骏也在营造一种人和自然、人和人之间和平相处相息的梦境。很多动画和科幻故事片中好象一个人总能挽救全世界全地球,看后叫人觉得无聊可笑。幸 好在宫崎骏的动画中没有这样的无聊的事情,在表达类似意愿的场景中,总是局限在某一局部战争或和人与大自然之间的矛盾之上。



宫崎骏在乡下生活了很长时间,并在那创作了《风之谷》,待回到城市时,已经是家喻户晓的名人了。所以,他对乡下的生活、劳动十分熟悉和热爱,这在他的动画中也能体会出来。比如在《龙猫》中小月、小米姐俩在穿过玉米田的时候,因叶子上有小刺,所以侧身而过;还有在《回忆点点滴滴》中红花的采集、加工制作等,这些没有亲身经历过是没法表现出来的。





在宫崎骏的动画中大多是以女孩子为主要人物而展开故事内容的,这些女孩儿特点各自不同,但同有善良纯真的共性。象《风之谷》里那伍斯嘉的开朗、沉猛勇敢, 在面对敌人的时候无惧无畏;《天空之城》里舒达的大度、高雅华贵的王者之气,当危险降临,她首先想到伤害过她的军队和强盗而竭力保护他们,自己刚脱离险境 却马上想到那些强盗的安危;《猫的报恩》里小春的懒散、粗心并爱幻想,却又充满爱心;





《魔女宅急便》里琪琪单纯、执拗而又善良,带有魔法血统的小魔女;还有《千与千寻》当中的那个胆小、弱不禁风的千寻等等,都表现的惟妙惟肖,无一雷同。


人们提 起动画就觉得那是小孩看的玩意,这样的理解是片面和浅薄的。有好多动画是寓意深刻的,也最能发挥充分的想象能力,其实动画最大的特点也就是把想象的东西能完美的表达出来,就象他自己说的:动画有一种想象的洞穿力。在宫崎骏的动画里反映的主题大多是厚重的,但他会以清新隽永的笔触和清雅鲜艳的色彩以及玄密曲折的情节来表达出来。而大多以儿童为主要人物,就是叫儿童易于接受和对他们身心有一种潜移默化的影响,这些要比讲一些大道理更能叫孩子们接受和认识。比如《千与千寻》和《魔女宅急便》,就是讲述一个人在成长和成熟过程中所必须经历的磨难;《幽灵公主》和《风之谷》就是在象那些破坏自然的人们的声讨和反思;而《红猪》、《天空之城》和《哈尔移动城堡》就是从侧面在讲那些残忍、贪婪自私的一些人因为满足自己的欲望,而发动的战争给人们带来的破坏和灾难。



说到宫崎骏的动画,不能不提起久石让。这位老先生在动画里的作曲可谓是点睛之作,久石让创作音乐多年,却一直没什么名气,但在动画里的音乐歌曲几乎是首首精彩,也使这位老先生名声雀起,象《龙猫》和《天空之城》的主题歌在我国也早有流传。



人们说宫崎骏是动画创作的颠峰,有人把他与写武侠故事的大师金庸的地位想媲美(金庸也是造梦大师)。宫崎骏确实在国际上获得了不少奖项,比如《千与千寻》和《哈尔的移动城堡》,都在国际影坛得到过金奖。近年来,由于年龄和健康原因,宫崎骏的创作已经渐少,但不是象有些人所说的已经封笔。我希望宫崎骏的动画之路尚青,继续创作和讲述他那奇幻瑰丽的梦境。

以下是宫崎骏( Hayao Miyazaki)关于这个美术馆的设计思考 - 它是什么, 不是什么, 它的建筑, 它的管理模式, 演示方式, 咖啡馆, 商店, 它和周围公园的关系等:

This is the Kind of Museum I Want to Make!

A museum that is interesting and which relaxes the soul
A museum where much can be discovered
A museum based on a clear and consistent philosophy
A museum where those seeking enjoyment can enjoy, those seeking to ponder can ponder, and those seeking to feel can feel
A museum that makes you feel more enriched when you leave than when you entered!


To make such a museum, the building must be...
Put together as if it were a film
Not arrogant, magnificent, flamboyant, or suffocating
Quality space where people can feel at home, especially when it's not crowded
A building that has a warm feel and touch
A building where the breeze and sunlight can freely flow through


The museum must be run in such a way so that...
Small children are treated as if they were grown-ups
The handicapped are accommodated as much as possible
The staff can be confident and proud of their work
Visitors are not controlled with predetermined courses and fixed directions
It is suffused with ideas and new challenges so that the exhibits do not get dusty or old, and that investments are made to realize that goal


The displays will be...
Not only for the benefit of people who are already fans of Studio Ghibli
Not a procession of artwork from past Ghibli films as if it were "a museum of the past"
A place where visitors can enjoy by just looking, can understand the artists' spirits, and can gain new insights into animation
Original works and pictures will be made to be exhibited at the museum
A project room and an exhibit room will be made, showing movement and life (Original short films will be produced to released in the museum!)
Ghibli's past films will be probed for understanding at a deeper level


The cafe will be...
An important place for relaxation and enjoyment
A place that doesn't underestimate the difficulties of running a museum cafe
A good cafe with a style all its own where running a cafe is taken seriously and done right


The museum shop will be...
Well-prepared and well-presented for the sake of the visitors and running the museum
Not a bargain shop that attaches importance only to the amount of sales
A shop that continues to strive to be a better shop
Where original items made only for the museum are found


The museum's relation to the park is...
Not just about caring for the plants and surrounding greenery but also planning for how things can improve ten years into the future
Seeking a way of being and running the museum so that the surrounding park will become even lusher and better, which will in turn make the museum better as well!


This is what I expect the museum to be, and therefore I will find a way to do it


This is the kind of museum I don't want to make!
A pretentious museum
An arrogant museum
A museum that treats its contents as if they were more important than people
A museum that displays uninteresting works as if they were significant

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