---如何做随路径扭动的物体---
STEP1
在场景里以一只鱼做例子把做好的Object , Group自己两次,最上面的那层取名Hierarchy fish
第二层取名为Rotate Fish,再画一条曲线.
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STEP2
选最上层的node,选Display->object->components->LocalRotation Axes,
可以看到Local座标方便做编辑.
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STEP3
在选最上层的同时,按Shift key再选线,选select paths->Attach to path - option,设定Time Range,
start/End,1 至120,设定follow为on. Front Axis是设定物体的头的轴向,Up Axis 是设定物体垂直
的轴向按Attach即可.(鱼Attach的旋转轴,是以Local Rotation Axes 为主)
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STEP4
选最上层node选Pateh->Flow Path object->option , 在选单里设定Lattice Around to Curve,按\"Flow\",
再到channels object,把Lattice的节点数设高一点.(以这个例子 S = 2 , T = 2 , U = 45
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STEP4
把其中一段Lattice point缩小便可做变形之动作,拉动底下的Time Bar 即可看到效果.
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